The 9/11 memorial is quickly coming up, and Thomas is determined to be there…even if it means breaking the law to do so. I feel like the end of this series can only be a success for him, but at times I doubt the through line.
When we start the issue, Thomas is still being detained down at the police station. The detectives on his case are of no use, and are trying to keep Thomas in custody overnight, just long enough to ensure he misses the ceremony. His lawyer, Mr. Hughes, has decided to take matters in his own hands if Thomas has any hope of getting out. Hughes distracts the detectives long enough for Thomas to do some magical slips out to freedom.
This is one of the many times I have issues with the “random magical item there to save the day” but it also underlies a problem with the universe as a whole. At times, Thomas seems to be using his position to his own financial advantage, but at other times he keeps all these magical ‘get-out-of-jail-free’ abilities pushed to the side until he can flash them in an emergency. I was hoping for more consistency as we went on, but I don’t feel like we’ve gotten it. Small issues, though, and things I can overlook for the grand scheme of things.
Upon Thomas’ escape, he calls the mayor to tell him to call off the cops, but the mayor refuses. Then he tries to get up with Emma Caldwell, but she’s a little busy at the moment. Instead, he’s left to fend for himself, and dealing with the public is going to be quite difficult. He gets in a fight with the locals on a ferry and then they throw him overboard. Cue the memory flashback that enforces the lesson he learned way back then – he needs to get back up and keep fighting, even when it seems he’s already lost. He takes that advice now, and onward we go.
Out of the river, he goes to see Arnica, who has a client (Albert) tied up and gagged, as she was in the middle of a scene. She lets him use her phone to call Marcus and Thomas asks for help – show the live feed of the exorcism on the blog so that he can harness the power of multiple people believing to make the magic stronger. With that done, he heads out, with The O on his trail. Emma’s having the same problem, and they both manage to do away with them, temporarily for Thomas and seemingly permanently for Emma. I want to know what she did on that beach, because she’s got some serious power behind her to achieve such a feat.
As we end the issue, The O follow Thomas to the bar he had previously mentioned in a tweet, and thankfully a group of fans eventually show up to dissuade a bloody showdown. The group puts off The O temporarily, though Thomas vows to destroy them once he’s done with the 9/11 event. Will he even make it through the event? And if he does, is he in any place to follow through on his threat? We’ll have to wait and see how it all turns out.
Rating: 3/5 Stars
I am ready for the action, and we’re hopefully nearing it since we’re down to the last three issues of this series. What will happen on 9/11? Will Thomas defeat Neziah or will the island be damned forever? I am hoping we’ll see something explosive coming down the line because so far it’s been more of a waiting game.
Even though Thomas is beaten and bloody, he is determined not to give up. He’s got a destiny and he’s finally living up to it in all the ways he was meant to. We soon learn that the ghost who made off with the box is someone Thomas is familiar with – Randall (Smoke) Clever, an old engineer who was cursed to his form by Neziah Bliss and has haunted the subway ever since. Well, that’s the first story we got. We soon learn that Randall was Neziah’s lover, and that he was cursed into his form because Neziah got Tunde to raise him from the dead. Don’t tick off a powerful Shaman because he will mess with the spell he was supposed to do, twisting it into a form it was not meant to be.
Thomas manages to regroup, heading to the Alsop Family Armory for supplies before taking on Randall. While I enjoy the vast array of items in the armory, I get tired to the multiple panels that show us items that aren’t of immediate importance. And, also, considering Thomas didn’t even use the items for Randall, but instead handed them over to Emma for safe-keeping, it’s less likely readers will recall their significance month to month. Maybe just show the items one at a time as he’s using them, which would help my memory better.
Thomas does eventually deal with Randall, I guess for good? The smoke ghost eats a finger that’s been stored in the armory and he seems to disappear, so I’m going with the theory that the storyline for him is over. Now Thomas needs to deal with Neziah, The London Rose, and the whole 9/11 fiasco. That is, if he can get out of jail in time. That’s right, we end the issue with Thomas getting arrested. The poor man just can’t get a break, can he? Until next issue, it’s onward and upward as we head toward the climax of this series.
Rating: 3/5 Stars
It’s a constant struggle between Thomas and the public, as the world is slowly turning against him in his pursuit to save the souls of 9/11. His approach might not be the best, but his motivations seem solid. If only he could make it out of this with his reputation intact.
We start off the issue with Thomas interrupting a late night talk show. He comes in and uses his appearance as a platform to make an announcement about his current case. Jovial acceptance soon turns negative as Thomas talks about what he’s planning to do. Thomas says he’s going to perform an exorcism at the site of the towers on the 10th anniversary of 9-11. This seemingly crazy talk gets him permanently banned from the talk show. It seems the public is willing to go along with his paranormal talk as long as it’s good entertainment, but using the memories of people lost in tragedy is a step too far. I wonder if they will all forgive him if his plan succeeds.
Thomas keeps going on shows, talking about the case, and is continually labeled as insane. However, his promotion team is trying to spin the situation to their advantage. If they can make it seem like he was only kidding, if he tries for forgiveness, maybe his brief stint of craziness will be forgotten? But he’s not going to let anyone dissuade him, not even those closest to him. Finally, his producer gets fed up with him and casts him aside. Both public and private opinion is solidly against him.
And if that wasn’t enough, Thomas gets summoned to a meeting of the Five Families. They question his methods, mad over the fact he talked so publicly about the upcoming spell. Nothing really gets settled, and he leaves to hit some bars around town, tweeting his progress the whole way. It seems that Thomas has a motive for his actions. He is building up energy through public hate, meant to fuel his spell.
And with the last component, the hidden box, he would be in a good place to move forward with his plan. But that is going to prove to be the hardest to obtain. He almost has it, but then a ghost creature emerges and grabs it away. Will Thomas get the box back? Will he be able to go through with his spell and save all those lost souls? We have to wait until the next issue to find out.
Rating: 3/5 Stars
Comic Review: Steed and Mrs. Peel–We’re Needed #3 by Edginton, Cosentino, et. al.
Review by Prof. Jenn
In this, the concluding issue of the three-part “episode,” Mrs. Peel comes to the rescue of Mr. Steed by encountering help of a surprising nature. Of course, just like the TV show, the bad guys get their comeuppance and the good guys prevail. Differently than the show, however, is the open-ended flavor of the ending, suggesting sequels to come.
The art is still consistently good, dark outlines and vivid color adding to the mod feel of the ’60s show, and the flow of the panels show the action very well. The bizarre yet tight plot is well constructed in both the dialogue and the images, and overall this is a rollicking good tale suitable for inclusion In the best of the Steed/Peel TV eps.
Bottom Line: the third in this series is a high quality read. Highly recommended.
FOR IMMEDIATE RELEASE: NEW YORK, NY—In time for New York Comic Con, Dark Horse announces a new ongoing Groo series brought to you by the award-winning team of Sergio Aragonés and Mark Evanier.
Each month of this yearlong series, Groo and his faithful pooch, Rufferto, encounter a different acquaintance—or enemy—with the usual dire consequences!
In issue #1, Groo crosses paths with Captain Ahax, the seaman with the world record for most ships sunk by the all-time stupidest character in comics.
Eisner-winning letterer Stan Sakai and colorist Tom Luth round out this all-star team.
Groo: Friends and Foes #1 is on sale January 21, 2015. .
Praise for Sergio Aragonés and Mark Evanier’s Groo:
“[Aragonés’s] style is so established, cartoony, and consistent that there’s never a doubt that you’ll get anything but pure magic out of him.”—Multiversity Comics
“Longtime Groo fans will find a lot to love here.”—Newsarama
Comic Review: Steed and Mrs. Peel–We’re Needed #2 by Edginton, Cosentino, et. al
Review by: Prof. Jenn
We’ve come to the part in the story (from the old Avengers TV series) when our heroes Mr. Steed and Mrs. Peel are in such a pinch we can’t imagine how they will get out of it. Mrs. Peel is interviewing sinister twin criminals and following up on her clues, and Steed is in a particularly precarious situation, vulnerable to the villain of the story. It’s tense and investigatory, as a good Avengers episode should be.
The art continues to be consistently high quality (with an especially lovely cover painting of Mrs. Peel) and works well as storytelling. The characters look enough like Macnee and Rigg that we know who they are, but not so much like actor portraits that we are taken out of the fictional world.
Bottom Line: This is a great series and I can’t wait to see what happens next.
The island’s connection to Thomas is weakening and the evil is increasing. It’s up to Thomas to fix all that’s gone wrong, and hopefully live up to the title he’s been bestowed. First order of business is reconnecting with his old friend and former band-mate, Emma Caldwell. He’s uncovered a disturbing situation and needs back-up. All the souls lost in the towers are floating there, at unease.
Thomas knows he’s off his game, and that’s why the ghosts got past him. He’s not the powerful man he used to be, with his connection to the island weakening. Thomas thinks this is due, in part, to the fact that he’s been doing the show. The island has pulled back because he’s corrupting the connection with his tricks, and that has weakened the bond. And he needs to set things right, because the evil that has been building and is about to boil over has been going on since the days of Neziah Bliss. It has been reawakened because of their former drummer Martin Delgado, a firefighter who was there when the towers went down. He recited the incantation that tied itself to Neziah’s, which is why it’s coming back so strong now.
The three of them were good friends, Thomas and Martin and Emma. And they used magic in their act, without a thought to the implications of their actions. Thomas’ father was none too happy about that, wanting his son to straighten up and take control of his destiny. Unfortunately, a young and short-sighted Thomas defied his wishes and actually stole a magic box from the collection because Emma had a plan to use a spell to get them a music contract. This action would have far-reaching consequences that are still being felt today.
The spell went wrong, of course. While they played beautifully, and actually caught the eye of a record executive, bad things were brewing, too. Martin saw the evil in all the audience and it was too much for him, so he quit the band. That same night, Thomas’ father was murdered, and soon after Emma left town. All of Thomas’ hopes and dreams were unraveled because of one action. And now he must set things right again.
Thomas thinks that if he retrieves the magic box that they stole and stashed, he can use it to overcome the evil that is permeating the island. Will his plan turn out to be a good one? Or will he create more havoc, throwing the island into a downward spiral from which it can never recover? We’ll have to wait and see on that.
Rating: 3/5 Stars
Comic Review: Rocky and Bullwinkle vol. 2 by Al Kilgore, et al
Review by Prof. Jenn
Maybe the first volume was fresh and new to me and now the novelty has worn off? Maybe the stories collected in the first volume were actually better overall than the second? Maybe it’s a matter of quantity getting in the way of quality as far as an enjoyment palette? In any case, volume 2 of the Rocky and Bullwinkle comics didn’t delight as much as the first collection. Again, I can’t blame it on the makers, I’m thinking it’s a matter of overdose.
Don’t get me wrong: I love these guys, and I love the authentic style of both the writing and the art. It’s like watching a bunch of episodes. Maybe that’s it–maybe seeing this many episodes in a row is too much.
Bottom line: This collection is honestly just great. If you have kids who are getting into the franchise, if you’re a fan (or especially collector) yourself, this is a great collection to have. Either collection is a good collection for a coffee table or a bookshelf anyway, if I’m perfectly honest.
This is it, folks. The thrilling conclusion of 24 Underground is finally upon us. There’s a lot of action in this one including a big showdown in the end between the Russians, Jack Bauer, and the CIA. Will Jack escape both groups that are after him? Considering how Live Another Day starts, you can kinda take a guess, but it’s still some edge-of-your-seat excitement right up until the last page. My only complaint was that the ending wasn’t totally satisfying for me but that’s probably just me not wanting to let go. This miniseries did a great job of filling in the gap between seasons of the show, and was a lot of fun to both read and write about. I’m going to miss having Jack Bauer in my life, but I know it’s time to move on to other obsessions (like the new season of Doctor Who that is starting. Are you with me?) I hope you’ve enjoyed this series as much as I have. Let us know your thoughts in the comments below!
Comic Review: The Star Wars by Rinzler, Mayhew, et. al
Review by Prof. Jenn
So this is a comic trade that is based off of George Lucas’ original-original rough draft of the screenplay for The Star Wars. That is, Star Wars before it got edited for quality and way before it got re-purposed for less quality and more busy unnecessary additions.
I have my opinions, more as a literature expert than an old-school Star Wars nerd, though I must confess I am equally both. It’s important that Han shot first, but I can actually explain to you literarily why. The scene at the Millennium Falcon added in w/Jabba? Completely unnecessary. But I’ve got the literary chops to explain why, beyond my nerd rage.
Now, it seems that several geek-culture favorites these days tend to fall into the trap of the fan-service. The fan-service is the thing that happens in the story of a new episode of a thing that does nothing for the actual plot except show a thing that will make fans squee. See: the entire movie Phantom Menace. See also: the ending of Doctor Who episode “Deep Breath.” (We can talk about this later if you like.)
This comic story is based on Star Wars before it was Star Wars: we’ve got snippets of images of all three of the older movies (Tatooine, betrayed youg’uns, snippets of Yavin and the Wookiees very similar to the Ewok uprising in RotJ, a Leia and, well, Annikin romance but he’s really the Luke character in this story), some themes and dreary plot points from the newer movies (politics, trade embargoes, wily and lying politicians, overly ornate headgear for the Princess/Queen), and all the art smacks of the concept art all us Star Wars nerds know and love from the pen of Ralph McQuarrie. The oddly androgynous C-3PO, the Luke Starkiller with the buzzcut mullet, the green-skinned amphibious Han Solo, and the oddly bug-eyed Chewbacca all come from McQuarrie’s illustrations we all know and love.
Thing is, when you read this, you can really appreciate the changes made to Episodes 4-6. You really can. You can appreciate the available charm of its characters, its streamlined Hero’s Journey of an action-based plot, and its iconic tropes buffered to a new sheen. The story of this comic is tired, too complex, too wordy in ways no one speaks (okay well all the movies are like this too) and, well, basically, nothing really…happens.
What this is is fan service: for those of us who were obsessed with this epic series and who wanted more from the prequels, those of us who appreciated the streamlined storytelling before Lucas got the tech and was allowed to add in extraneous whatever-he-wanted, this is a window into the writing process and indeed the creative process itself.
It’s not a great comic.
Bottom line: I don’t recommend this to anyone but the most completionist collector or the most die-hard Star Wars fan. It’s a dreary, plodding, clunkily-drawn peek into an early draft of a movie series we’re glad got edited from it. It’s fun to see McQuarrie’s creations in a sort of action, though.