The Walking Dead star to “drop jaws” at
Emerald City Comicon 2013 !
Seattle, WA – Beautiful and multi-talented actress Danai Gurira (“Michonne” from The Walking Dead) is the twelfth special celebrity guest announced for the upcoming Emerald City Comicon taking place on March 1st – 3rd, 2013 at the Washington State Convention Center. She will be appearing all three days!
Danai Gurira is best known as the mysterious and deadly “Michonne” on AMC’s The Walking Dead, who has quickly become a viewer favorite during the show’s third season. Her character is a force to be reckoned with, not only sporting a dangerous katana but also also having two zombies, whom she has removed the jaws from, shackled in tow with her.
Other television credits include Law and Order: Criminal Intent, Lie to Me, HBO’s Treme and the US version of the hit series Life On Mars.
Gurira was critically praised for her co-starring role as “Zainab” in the 2007 Oscar-nominated film The Visitor, about a lonely middle-aged man forced to deal with the issues of immigration and cross-culture communication in post-9/11 New York City. The film nabbed her the award for Best Supporting Actress from the Method Fest Film Festival.
Gurira’s also appeared as “Jeanne-Baptiste” Wes Craven’s horror flick My Soul to Take, the Ricky Gervais comedy Ghost Town and in the independent film Restless City.
Gurira is also an accomplished playwright, having received multiple honors, including an Obie and the Helen Hayes Award, for her play In the Continuum, which dealt with two black women living with HIV. Other plays she penned include the Sierra Leone and Liberia civil war drama Eclipsed and the 19th Century period piece The Convert, about a woman who turns to Catholicism to escape an arranged marriage. She made her Broadway debut in the August Wilson play Joe Turner’s Come and Gone.
Joining Gurira at ECCC 2013 will be previously announced guests Sir Patrick Stewart (“Captain Jean-Luc Picard in Star Trek The Next Generation, “Dr. Charles Xavier” from the X-Men films), Billy Dee Williams (“Lando Calrissian” from The Empire Strikes Back and Return of the Jedi), Walter Koenig (“Chekov” from classic Star Trek), Natalia Tena (Harry Potter, Game of Thrones), Paul McGillion (Stargate Atlantis), Michael Shanks (Saving Hope, Stargate SG-1), Kristin Bauer (“Pam” from HBO’s True Blood), Gillian Anderson (“Agent Scully” from The X-Files), Chandler Riggs (“Carl Grimes” on AMC’s The Walking Dead), Adam West (TV’s classic Batman) and Dirk Benedict (“Faceman” from The A-Team, “Starbuck” from Battlestar Galactica). More fantastic celebrity guests yet to be announced!
Tickets for Emerald City Comicon 2013 are ON SALE NOW by visiting www.emeraldcitycomicon.com or any number of local comic book stores, also listed on the website!
ECCC 2013 will feature its most expansive variety of film/television stars, voice actors, comic guests, vendors, merchandise, gaming, contests, artists, speakers and pop culture yet!
With record-breaking attendance of over 53,000 attendees in 2012, Emerald City Comicon has established itself as one of North America’s largest and most respected shows of its kind anywhere in the world and has become the premier event of its kind in the Northwest. Founded in 2003 by Seattle-area entrepreneur and Geekwire’s “Geek of the Year” Award winner Jim Demonakos, ECCC has become highly regarded in both national and international circles as one of the most fan and family-friendly shows in existence.
Look for regular press releases containing all of the latest news leading up to the show in March 2013. For more information, please visit ECCC’s website at www.emeraldcitycomicon.com
Once Upon A Time is fun to watch, if you’re a fan of Lost. It has beautiful production values, Robert Carlyle, and great guest stars. The only problem is that, like Lost, it’s a narrative mess. The split between Storybrooke and the Fairy Tale Land is less like watching parallel stories that inform and drive each other, and more like watching a set of back-to-back Fun House mirrors. Roughly the same plot playing out in both the, “Real,” and Fairy Tale worlds, leaving the audience interested but stuck. While Lost had the advantage of being completely unknown and using the flashback format to inform a motley group of characters, Once Upon A Time is already dealing in mostly known characters and it’s simply become repetitive.
True North and 7:15 A. M., are entertaining hours of television that don’t bring any depth to the show’s narrative as a whole. We already know that Emma Swan ( Jennifer Morrison) grew up an orphan in the foster system. We already know that Mary-Margaret and David (Ginnifer Goodwin and Josh Dallas) are replaying the Snow White/Prince (James) Charming narrative. We know these things.
The thematic focus of the show is maternal/parental relationships. Emma, Regina (Lana Parilla) Snow, Rumplestiltskin (Robert Carlyle), Archie Hopper/Jiminy Cricket (Raphael Sbarge), even James/Charming/David are treated to the parental loss/abuse/failure plotline.
Losing a parent, or losing a child is painful: we get it. There are bad parents and parents who do their best but fail anyway: we get it.
In its last two outings, Once Upon A Time has cemented the fact that it does an amazing job of making fairy tales fresh and it has no idea of how to make the lives of Storybrooke’s residents more than a cheap soap opera.
Hansel and Gretel ( Quinn Lord and Harley Scott Collins) and the Evil Queen’s machinations to exploit their separation from their Woodsman (Nicholas Lea) father to steal from the Blind Witch ( Emma Caulfield) is far more interesting than the Storybrooke side of True North, which is simply Emma Swann replaying her inner child’s issues and trying to protect the children.
Showing the audience a warped version of how Snow White and the Seven Dwarfs came about, through a deal with Rumplestiltskin, the Prince’s venal father (Alan Dale) and true love’s sacrifice, has more depth and meaning than the triangle of Mary-Margaret/David/Kathryn, and 7:15 A.M. suffers from the contrast.
Once Upon A Time has the potential to be great genre television, and great television full stop, but until the Storybrooke narrative is as strong as the fairy tale, it continues to fall flat. The addition of a meta-fictional element in the form of The Stranger (Eion Bailey) as a writer in a town where a book holds the key to reality, could prove interesting if the show’s writers don’t leave the obvious trail of breadcrumbs we’re expecting.
STEVE NILES AND MENTON3 DEBUT
THE MUCH-ANTICIPATED NOSFERATU WARS
IN DARK HORSE PRESENTS!
JANUARY 23, MILWAUKIE, OR—When Steve Niles (Criminal Macabre, 30 Days of Night) premiered artwork from his upcoming collaboration with artist Menton3 (Monocyte, Proof: Endangered,Crawl to Me) via his Twitter feed, speculation and anticipation spread like wildfire across the Internet. Today, Dark Horse is proud to announce that this new vampiric tale will premiere in Dark Horse Presents!
The Black Plague was a time of death and misery . . . except for the undead. For vampires, the Black Death was a welcome relief from being hunted and a time of incredible growth for the undead. On the night of their wedding, two vampire lovers are torn apart and separated for five hundred years, setting off a sequence of events that will bring the modern world to its knees!
“I haven’t been this excited about working on something in a long time. Menton3 is the perfect artist and we couldn’t be more thrilled to be doing this at Dark Horse,” Niles said. “This year I’m making a big push to become 100 percent creator owned. Nosferatu Wars will be a big part of that, I hope.”
Steve Niles and Ben Templesmith redefined the vampire genre with the groundbreaking comic series 30 Days of Night in 2002. Ten years later, Niles is poised to make history again, as he and Menton3 blow the sparkle off of the undead in Nosferatu Wars, premiering in Dark Horse Presents later this year!
It is my belief that zombies make everything better, probably more so in fiction stories than in real life. Do you enjoy a good, rough ridin’, old west cowboy tale? Add zombies to that backdrop and you’ve got Dead or Alive. This is the debut issue, written by Scott Chitwood (Co-Publisher of Red 5 Comics, co-founder of TheForce.Net) and art by Alfonso Ruiz (Abyss: Family Issues, Ezra), and is on shelves right now and also available digitally at Comixology.
The stage is set with a back story about an ancient Pueblo city discovered by a prospector in 1873. Impressive in it’s architecture and complexity, haunting in it’s apparently sudden abandonment by the Indian tribe who called it home. And this is where the fun starts.
Black Knife was a very bad Indian; a guy the others feared and hated. He practiced dark magic and sacrificed his place in the tribe for it. Black Knife also chose to go out in a hail of magic puff powder, cursing the entire Pueblo city. Sure, we’ve seen this story before. The good people of the town banish the creepy guy/girl for being a witch/warlock/tomb raider, etc. Banished person says goodbye with a nasty curse that ensures all those good people suffer for being jerks. Except, this one is articularly fun and gory. You know why? Yep! Zombies!
I thought the idea of a zombie curse wiping out an entire Pueblo city was pretty cool to begin with, but when the story then moves to the wild west and we meet cowboys Jed and Sam, the possibility of this walking dead curse standing the test of time only ups the creep factor. I mean, we all hope when the zombie apocalypse happens the flesh eating bums will just die off naturally at some point, right? What if the zombies die, but the whole thing can just happen again and again, regardless of time or location?
Jed and Sam discover the gruesome murder of a town full of nice folks and learn that an evil, bad criminal named El Muerto is to blame. El Muerto also has a hefty price on his head. Thus begins the classic battle of good guy vigilante versus infamous outlaw.
This story is a fun, easy read. It’s familiar territory, but told in a silly, old west voice that I couldn’t help but enjoy. The artwork is colorful and fits perfectly here, just like it did for Abyss. Red 5 Comics always provides something different than the same old super hero and Dead or Alive is no exception. I see this story having the potential to continue being so entertaining, and I really like the approach of zombies created by a black magic curse which is an homage to the original “zombie” of voodoo legends.
I recommend you check it out. Read it digitally first and if you like it, please buy the print. Great, unique stories like this one often come to us via the small guys, independent publishers and creator owned work.
Sometimes we here at NiB get to be some of the first people to see something very awesome. Naturally, we like to take that something awesome and share it with the world. In this particular case, one of our friends over at Down in Front, Teague Chrystie, teamed up with Jim Frommeyer to create a fantastic homage to Calvin & Hobbes…. Christmas-style. They were also nice enough to sit down and tell us more about the project.
Video and interview:
Did you guys read Calvin and Hobbes growing up? Tell us about your relationship with the comic.
Jim: Yes, I was a regular reader. Waiting on my parents to sort the Sunday paper and hand me the comics page was a source of constant frustration. They took forever. I never identified with Calvin as a kid, but as I’ve grown older, I certainly see some similarities. Or maybe the comic just informed me. It’s so ingrained in me that it’s hard to separate.
Teague: I’m a huge fan of Calvin and Hobbes, are you nuts? I have the Essential book in my bathroom, it’s my go-to. I’ve been reading them childhood. I think everyone feels a little like Calvin at some point, but dude, I swear to god, I was Calvin. I even looked like him. My dad even looked like his dad. Total fan.
How did you do this? What were the challenges?
Jim: The biggest challenge was staying true to the source material. We had discussions early on as to whether we should sprinkle in our own snowman interpretations, but ruled it out. Speaking for myself, I couldn’t hold a candle to Watterson’s creativity anyway. So trying to both recreate the scenes while also justifying their existence in motion was the challenge.
So the trick was to find snowmen that had implied movement. Like the sharks. That was an easy visual punchline. And then the obvious task of physically creating them by hand. I haven’t played with clay in 15 years. So figuring out how to do that, while staying visually true… required patience.
Teague: There was a lot of wasted sugar. The work done in post was pretty straightforward, from a visual effects standpoint. There’s three layers of snow going off into the distance, the color correction brings in some contrast and chilly mid-level coldness. The color scheme of the sky was inspired by those polar bear Coke commercials from the ’90s. The tricky stuff was things like changing the colors of the snowmen’s arms, because if they were black against a black background, I wouldn’t be able to bring them back in over the newly blue background. Stuff like that. Jim worked with me throughout shooting to make sure I had what I needed, so there really wasn’t a struggle anywhere in the pipeline.
Where did the idea come from?
Jim: The idea is obviously Watterson’s. But I was listening to a Howard the Duck commentary Teague was hosting on DiF, and at some point those guys sidetracked to talk about C&H. That got me thinking. So when I suggested maybe trying something, Teague was all in. It was great, since he was on the same wavelength. I think the only real disagreement we had was over the music choice.
Teague: On the show, I had said “you know what would be a great way to piss off the internet? Make an extremely plausible trailer for a fake Calvin and Hobbes movie, but get Calvin and Hobbes totally wrong. Oooooooh, they’d be pissed.” And at some point later, after Jim had directed a really awesome video for the home page of downinfront.net, he said something about Calvin’s snowmen and I was like “I like those!” I was kidding about the troll-the-world idea, but a Calvin and Hobbes video ended up happening anyway. The secret, kids, is never show Calvin or Hobbes. That’s when you’ve officially gotten it wrong. You can’t do them right. Period.
What was the disagreement about music?
Teague: Oh man.
Jim: I wanted a really haunting version of Carol of the Bells. He wanted anything else. He was right. Even if he wasn’t, he was going to win. He wanted it more.
Teague: No, seriously, we went through like fifty songs. We were hoping to find some magical sweet spot between Christmassy, and sweet, and sentimental, and mischevious, and kind of goofy. A particularly Carol of the Bellsy Carol of the Bells was the one Jim liked, because he loves ostinatos in minor keys that make his black heart giggle with suffering. I said we could just as well use the Requiem for a Dream thing. What you need to know about Jim is he’s an awful person.
We seriously tried everything. Pat Boone was the thing we both liked the most equally, as opposed to one or the other of us loving a song while the other hated it. (For instance, my Carol of the Bells was a version of O Holy Night that was camptacular.) Compromise, kids!
What is your favorite Calvin & Hobbes moment? Have you have created any snowman deaths yourself?
FIRST RUN OF ‘MOUSE GUARD ROLEPLAYING GAME BOX SET’ SELLS OUT, SECOND RUN IN STORES IN TIME FOR THE HOLIDAYS
BY POPULAR DEMAND, SEPARATE SETS OF PAWNS AND DICE ARE ALSO NOW AVAILABLE
Los Angeles, CA (December 1, 2011) – Archaia Entertainment announced today the initial run of the MOUSE GUARD ROLEPLAYING GAME BOX SET has sold out at the distributor level (copies may still be available at the retail level), so the company has rushed a second run into circulation to meet the demand for the holidays. In addition, by popular demand, limited sets of the Mouse Guard RPG dice and pawns—which until now had only been a part of the box set—are available for separate purchase exclusively through the Archaia Webstore, said Archaia Publisher Mike Kennedy.
The Mouse Guard Roleplaying Game Box Set ($69.95, ISBN 978-1-936393-17-6) is a deluxe version of the original Mouse Guard Roleplaying Game hardcover book, an award-winning, pen-and-paper RPG that uses Luke Crane’s Burning Wheel system and is lavishly illustrated by Mouse Guard creator David Petersen. In addition to the original rules book, the Box Set contains a 48-page supplement with all-new adventure scenarios and a host of game aids, including a GM deck of 12 Action Cards, two Player Decks of 12 Action Cards, Condition Cards, Characters Sheets, GM sheets, a GM screen, Mouse Dice, Mouse Tokens and a Map of the Mouse Territories. The Box Set was recently awarded the 2011 RPG Golden Geek Award for Best Artwork & Presentation.
“We’re ecstatic that Mouse Guard fans and RPG fans alike have responded so well to the Box Set,” said Kennedy. “And since there is such a high demand for the Mouse Guard Dice and the Pawns, we’ve made those available to fans for purchase exclusively through our online store.”
Fans wishing to purchase extra sets of the Mouse Guard Dice and Pawns can visit http://store.archaia.com while supplies last.
About Archaia Entertainment
Archaia Entertainment is a multi-award-winning graphic novel publisher with more than 50 renowned publishing brands, including such domestic and international hits as Mouse Guard, Return of the Dapper Men, Gunnerkrigg Court, Awakening, The Killer, Days Missing, Tumor, Syndrome, Artesia, The Engineer, and an entire line of The Jim Henson Company graphic novels, including Tale of Sand, which is based on an unproduced screenplay discovered in the Henson Archives. Archaia has built an unparalleled reputation for producing meaningful content that perpetually transforms minds, building one of the industry’s most visually stunning and eclectic slates of graphic novels. Archaia was named Graphic Novel Publisher of the Year according to Ain’t it Cool News, Graphic Policy, and Comic Related, and was honored with nine 2011 Eisner Awards nominations. Archaia has also successfully emerged as a prolific storyteller in all facets of the entertainment industry, extending their popular brands into film, television, gaming, and branded digital media.
DARK MATTER RISES FROM DARK HORSE!
NEW SERIES FROM STARGATE CREATORS!
MILWAUKIE, OR—Fresh off their long tenure on Stargate, one of television’s most successful science-fiction epics, series writers Joseph Mallozzi and Paul Mullie flex their comic-book storytelling muscles to create a thrilling new science-fiction universe for Dark Horse Comics!
Mallozzi and Mullie, best known for their work on the Stargate franchise series (Stargate SG-1, Stargate Atlantis, and Stargate Universe), give you:
A derelict ship floating in space. Its troubled crew awakened from stasis with no memories of who they are or how they got onboard. Their search for answers triggering the vessel’s deadly security system, awakening a relentless android bent on their destruction. Facing threats at every turn, they will have to work together to survive a dangerous voyage charged with vengeance, redemption, betrayals, and, ultimately, hidden secrets best left unknown.
Science fiction by science-fiction veterans is sci-fi action at its best!
Dark Matter #1, the first in a four-issue miniseries with kinetic artwork by exciting newcomer Garry Brown, is on sale January 11, 2012.
About Dark Horse Comics
Since 1986, Dark Horse Comics has proven to be a solid example of how integrity and innovation can help broaden a unique storytelling medium and establish a small, homegrown company as an industry giant. The company is known for the progressive and creator-friendly atmosphere it provides for writers and artists. In addition to publishing comics from top talent like Frank Miller, Mike Mignola, Neil Gaiman, Gerard Way, and comics legend Will Eisner, Dark Horse has developed such successful characters as the Mask, Timecop, and SpyBoy. Additionally, its highly successful line of comics and products based on popular properties includes Star Wars, Indiana Jones, Buffy the Vampire Slayer, Aliens, Conan, Emily the Strange, Tim Burton, Trigun, Serenity, and Domo. Today Dark Horse Comics is the largest independent comic-book publisher in the US and is recognized as one of the world’s leading publishers of licensed comics material.
Written by Greg Pak (Planet Hulk, X-Men Phoenix-Endgame), illustrated by Tony Parker (Do Androids Dream of Electric Sheep?, Warhammer 40,000), Dead Man’s Run is a project from Aspen Comics and Gale Anne Hurd’s Valhalla Entertainment. I somehow missed this series premiere in the chaos of NYCC, but stumbled upon it being chatted about on twitter. Greg Pak tweeted that he was offering up previews for bloggers interested in checking it out. After a quick google search on the title I was very interested, and within a few days had #0 in my hands.
Picture this: A prison break. The prison is guarded by an elite force of skilled, hardened soldiers. The prison also happens to be located in Hell. Yes, Hell. This prison break just got a lot scarier.
An expert cartographer by the name of Sam Tinker is brought in to map out the prison for the team of guards being sent deep in to the bowels of Hell to find the party. We also meet the prison Warden, a sharp tongued, slinky lady, who warns the Captain about the dangers and temptations of venturing over the border between the surface and what lies below. The Captain learns quickly that she was not kidding around.
He also runs in to an old friend in Hell; clearly it’s easier to get in than he anticipated. It’s also easy to fall prey to your own weaknesses and greed in this place. And this is where the ‘prison’ part comes in. Hell is not just where you go to burn and rot after ending a life of sin, it’s where the sinner goes to pay back all the debt he acquired. It’s a prison that you unwittingly created in life.
Someone wants out of this prison and Dead Man’s Run #0 leaves you needing to find out who and how. The artwork in this book is crisp and clean, quite classic in an attractive way. The story moves fast and creates terrific turns, even in the small preview issue. I zipped through this in a few minutes, then went back to take a second, closer look. I love the premise of this story, it’s got all sorts of potential for evil characters and exciting scenery. I mean, who doesn’t love a good journey into Hell?
I recommend picking this one up now, at least #0, which is currently available. If the introductory issue doesn’t leave you wanting more, you weren’t paying attention. Issue #1 will be released November 2. If you’re like me, you’ll be primed with Halloween spirit and ready for the next spooky comic book fix.
What do people have to say about PMS Adventures?
“How many menstruation jokes can I fit into this quote? Bailee and Lauren are bleeding geniuses. PMS Adventures is better than just being feminist- it’s hilarious, and gorgeous, and fun to read. Plus it helps with cramps! It’s so clever, you might even call it post-menstrual.” – Emily V Gordon, nerdist.com
“I was told PMS Comics was about Puppies Making Smiles. Boy was I misled.” – Comics Bulletin
“F*ck off.” – Jeff Katz, GeekWeek.com
PMS (Phemale Super Heroes) Adventures is a weekly web comic written and created by Lauren Pottinger, illustrated and co-created by Bailee DesRocher. It tells the story of three down on their luck girls who stumble upon a paid medical trial. Excited about the prospect of cash in exchange for free birth control, they are injected with a serum that does more than prevent pregnancy. Due to an interaction with high sodium levels in their blood from overconsumption of Bottom Ramen Noodles, the girls are mutated into super-heroines… but only on their cycles. They are taken under the wing of their landlady, Aunt Flo, an ex-cop with a penchant for robe wearing, chain smoking, and gun wielding. She whips them into shape with a series of training montages, and the girls go from underappreciated to empowered.
Introducing the ladies of PMS:
Cassie “Crimson Tide” Taylor is mild mannered (cliché!) literati who transforms into a fiery flame throwing threat when facing fiendish foes.
Maya “Maxi Pad” Parsons is a musical maven … but on her monthly menses her velvet voice turns into a tonal terror, its piercing sound debilitating any man who hears it. She also has wings. Get it? Maxi Pad? With wings? Bwahahaha!
And finally, Teresa “Tam Pon” Pacciano, a rough around the edges engineer. Already equipped with a short fuse, she becomes Tam Pon when provoked, a white furred she-beast who’d rather throw you out than ‘talk it out’.
PMS Adventures pays homage to all the goofy stuff the creators (and readers) love: fun stories packed with pop-culture and puns, while lampooning the comic crafting process at the same time. Released once a week on www.pmscomics.com, this comic will make you chuckle… and probably bleed from your vagina, if you have one.* Synch with the ladies every Wednesday on the inter-webs. Your brain and funny bone will thank you.
*If you don’t have one, you’ll still like it. We love Bruce Campbell, Star Wars, and making fun of women on their cycles… and ourselves… and you!
Join us for the Course in Zombiology streaming from Meltdown Comics in L.A. happening RIGHT NOW!!
here’s our chat page: