Posts tagged comic review
Dark Horse is (kinda) proud to present Buddy Cops, the story of a demoted space cop and 1970s android that hate each other. The problem is that Uranus (the demoted space cop) gets drunk and wild while TAZER (the android) is more traditional and follows the law and procedures to the letter. Somehow they manage to work together despite their differences and immense hatred towards each other. Buddy Cops takes you through some of their adventures as they battle nuclear monkeys and equally ridiculous monsters (“ridiculous” used with the greatest sense of love and affection here). If you’re looking for a fun one-shot comic, look no further than Buddy Cops. Go pick up a copy from your local shop today!
“The Massive gives us a different, and essentially unique, take on the story of the end of the world. It doesn’t revel in destruction; when scenes describing the planetary crisis show up, they make clear that this was a true disaster, not a disaster movie. Millions have died, in dirty, tragic, and decidedly noncinematic ways. Instead, The Massive is a story of the necessity of resilience. While it leads us through the catastrophic aftermath of the Crash, we soon see that survival here is not the purpose in and of itself—it’s survival with the hope of making things better, even while recognizing that the old world’s legacies (in materials and ideolo-gies) yet remain.”
This introduction to Volume 1 of “The Massive,” mirrors the thoughts I shared in my review of Issue #1 back in June (although decidedly with a gift for language I can only hope to one day touch). The only thing I added was how fantastic the artwork was. The superb attention to detail in both art and story continue with the rest of this first collection.
One thing I loved about the first issue of “The Massive” was how the action starts immediately and the reader is thrown into a world where it doesn’t know the rules, but quickly learns. Never confusing, always intriguing, “The Massive” does a fantastic job of taking the reader on a journey through a post-apocalyptic world where two sister ships must find their way back together while also discovering the cause of the event known to us as “The Crash”. The story gets richer with each page, making the reader dive into a world that’s falling apart, bit by bit. As we learn about this world and the destruction it has already seen, we also slowly get to know the cast of characters and how they ended up in the situations we see them face from the beginning of our story. The transition back and forth from past to present keeps the story moving in ways much more interesting than if the author had simply said “this is what has happened, now to continue…” It not only helps with the steady flow of the story, it also engages the reader better than a straight timeline would.
“The Massive: Vol 1″ is a brilliant collection of stories that introduces you to a world of chaos and disorder. It gives you plenty to drag you into this world, while still leaving you wanting more. Just a little more…
The Massive: Volume 1 is available now, so go ask about it at your local comic shop. Volume 2 will be available Dec 2013, and Volume 3 June 2014. Keep with it, because from what I’ve seen so far it promises to be a continuously good read.
Writing: Joe Hill
Art: Gabriel Rodriguez
Colors: Jay Fotos
Review by Melissa Megan
The evil, murderous Dodge has settled himself in to little Bode Locke’s body and succeeded in getting his hands on the long sought after Omega key. The “Last Dance” has begun and it’s ugly. Bode/Dodge is headed to the black door to welcome his terrible, alien friends to this world and he won’t let anyone stand in his way, starting with poor Nina Locke.
While darkness is falling over the Locke house, Tyler and Kinsey are enjoying prom with their friends. Tyler accepts what he can get from the woman he loves and comes to terms with the tragedy of being in love in high school. Kinsey revels in the unique qualities of her closest friends and as the night comes to a close, chooses the after party over home. Everyone is headed for the caves, where the final party of the year is just beginning, in more ways than the Locke family realizes.
If you’ve been reading Locke & Key, by now, if you have a heart, you should be desperate to see this family come out on top. At the least see them stop hurting. The Lockes have lost so much and struggled so hard to keep their family whole, it kills me to watch them be defeated by the weasley, arrogant Dodge. And as much as I really, really hate to see Locke & Key come to an end, the suspense of how it will all end is becoming unbearable. Oh please, please let the Locke family stop the demons. They deserve that much.
Writing: Nick Spencer
Art: Riley Rossmo
Cover: Frazer Irving
A priest is gruesomely murdered. Fillmore Press is undergoing a nasty ‘interrogation’ by the local “hero”, The First. The police suspect Fillmore of being behind the recent murders since he volunteered himself as an expert. They feel he knows too much to not be involved and hope a good old fashioned beating will encourage him to fess up.
Detective Acevedo is working out the connections between the murderer and a possible dark background with the church, figuring out along the way that Fillmore may have been telling the truth that he’s not involved with the crimes. Let’s not forget, of course, that Fillmore was once maniacal killer Madder Red, so he may be involved in something before this is all over.
This issue starts off slow, for the usual speed of Bedlam, but the big bang at the end is worth the wait. Mostly an issue to help tie up connections and keep the crime solving moving for the cops, this one isn’t as brutal or bloody as past issues. No matter, you should have been reading this series already; if not, get on that shit. Bedlam is one of the best psychological thrillers being written in comics right now and Riley Rossmo’s art is superb here. Buy it, read it, collect it.
Writing: A.J. Lieberman
Art: Colin Lorimer
Ben was a successful surgeon until a nasty drug habit caused him to allow a woman to die on his table, exposing his addiction and his incompetence and eventually resulting in the loss of his medical license. After being approached by some powerful people running an illegal organ trade business, Ben quickly realized that his new job is despicable in enough ways that not even the lure of money and power are temptation worth doing it. He decides to blow up the business and try to rescue the latest victim, who he stole organs from, in an attempt to satisfy his relentless guilt.
As the Feds close in on Ben and clue him in to just how much trouble he is in, he realizes that his short stint in the organ theft business was enough for the people at the top to put the heat on him. His next choice is to throw himself in to a quest for revenge; calling in a favor to a rich man who’s daughter Ben saved gives him just the right partner he needs to pull it off. The millionaire clients that pay the organ business to keep them healthy and off of organ donation waiting lists are Ben’s targets and he wastes no time starting the hunt.
Harvest #3 picks up the pace nicely that it lacked in the first two issues, pushing the story in to new territory with more action and a plot that has potential to carry several more issues. I’m not going to say that Harvest is blowing me away just yet, but it’s definitely entertaining, morbid and unique. Those are all traits that are plenty to keep me reading.
Writing by: Curtis J. Wiebe
Art by: Riley Rossmo
Issue #3 opens with a touching scene of Maya being schooled by her late mentor, Calista, in the delicate and patient art of becoming a ‘Protector’ for the last human outpost, Maiden. It’s not only apparent that Calista hoped to teach calm and thoughtful defensive techniques, but also that Maya was stubborn and fearless even as a child. The characters of Debris are quite likable and really help to draw you into the story; you really want to see them survive and succeed.
The art of Riley Rossmo is really at it’s best during Maya’s battle scenes with the giant trash bots that attack her in every issue. She’s nimble and smart and Rossmo does a great job at portraying the acrobatic movements of her fighting style. I’m very much a fan of his creative use of color as well, using it to create the right mood for each scene and allow the right things to pop in each panel to draw you in to the story.
Maya’s travel companion, Kessel, is wise and weathered; he tries to keep her optimistic but he’s obviously weighed down by his own personal doubts and demons. As the two search for a paradise neither knows actually exists, they grow closer through making new discoveries and sharing old wounds. The real story behind Kessel’s banishment from Maiden is sad and shines light on who he really is. Maya’s childlike curiosity for the sights, smells and tastes of the new lands they journey through expose cracks in her hard, warrior exterior.
Debris is a unique post apocalyptic story of human survival that grows ever more thick with emotion and profound character development. The writing is solid and engaging, the artwork bright and scenic. Debris #3 does a great job of building on the personalities of our protagonists and carries the story along at just the right pace. I definitely recommend this series to readers who enjoy a good adventure ripe with relate-able characters and the perfect dose of action.
Writing by: Steve Niles
Art by: Christopher Mitten
Eben’s vampire army is growing by the hundreds every day. He’s driven to get revenge for the brutal death of his love, Stella. he is also attempting to forge some kind of alliance or at least a truce with the deceitful European vampires. At the same time, FBI agents are crossing lines to find an advantage in their fight against the blood thirsty creatures. They’re bringing big guns and no fear, throwing rules and protocol to the wind.
Scary tale spinner extraordinaire Steve Niles continues the trek of Eben and his immortal tribe of vampires in 30 Days of Night #10. This series has been going for a long time now, and it’s featured a few artists along the way, but the work of Christopher MItten feels really harmonious here. Issue #10 doesn’t bring much action, really, but instead takes a slow burn to build up the tension for upcoming confrontations and likely messy battles.
30 Days of Night is one the best horror series on the shelves today, so if you aren’t already reading it, start now. There’s plenty of material out there already.
Womanthology, if you haven’t already heard, is a large group of all female creators who put together a huge anthology of work and funded the publication through Kickstarter last year. The fundraising and the book were a huge success, shining a spotlight on many talented ladies in the comics industry, at all levels of accomplishment. After the success if the original anthology, IDW has decide to support a new 5 issue series from Womanthology, starting with Space!
Womanthology: Space offers five short stories from industry talents such as Bonnie Burton, Rachel Deering, Ming Doyle and Alison Ross, just to name a few. Some of these stories I liked better than others, but they were all well thought out and creative. Since each one is very short, I don’t want to say too much in the way of spoilers here, but I will touch lightly on each.
“Waiting for Mr. Roboto” is a cute take on the ‘searching for Mr. Right’ theme and takes place in a space diner. The characters are all either alien or robot. Trixie is a bored waitress hoping for something new and exiting to walk in the door. This was probably one of my favorite stories, simply because it’s easy and light hearted, the artwork simple and clean.
“Dead Again” is a creepy ghost story taking place on a lonely ship, just one man left to keep it afloat. He made a mistake one day and that mistake hasn’t let him rest ever since. I also enjoyed this one for it’s spooky, sci-fi vibe and nicely colored and textured art.
“Scaling Heaven” follows the efforts of American and Chinese astronauts to beat each other to the moon. The art of this story is soft and flowy, layered nicely; I really liked this particular style. I will say, however, the story itself was not my favorite. It just felt a little disjointed and open ended.
“Princess Plutonia” reads and looks like a silver age comic, very vintage and brightly colored, the story full of fantasy alien names and space creatures battling for survival and love. It’s a super short but entertaining little adventure.
The final story is called “Space Girls” and it’s presented in a web comic style, all black and white, very simplistic. Sort of a silly portrayal of an all female spaceship that encounters a very special sort of alien presence while exploring new planets. There’s not much to say about this one, it’s basic, cartoonish and should make you smile.
All in all, Womanthology: Space is a nice little collection of tales of space exploration, by a mixed pot of creative women making their names in the comic industry. The first Womanthology book was created to benefit a charity called Global Giving Foundation. The new series of books are being created to get some exposure and creative props to the many skilled women in the comics industry. Regardless of the quality and enjoyment you get from these stories, one of those should be reason enough to support Womanthology.
Available now from IDW.
Cal McDonald is back, sort of, and ready to take on a new job of ghoul, monster and or spirit hunting. He’s a little worse for wear, a little more ‘living dead’, and struggling to find his old self in this new situation. The old routine of drink and drugs doesn’t seem to have the same effect anymore, he can’t sleep and everything just feels weird. Good thing the world never runs out of creepy bad guys for him to chase around.
When Air Force Captain Richard Clayton shows up at Cal’s door, looking old, tired and beat up, Cal is happy to get back to the grind and hopefully make a few bucks. Clayton is war torn, but what really weighs on his soul are the bitter spirits that have him fearing for his life and desperate. He takes Cal to a secret underground bunker where what appears to be a horribly failed government weapons project left several very angry spirits behind, looking for some level of pay back for their pain, suffering and death. Angry spirits are Cal McDonald’s specialty, but these ones have a heartbreaking story and Cpt. Clayton requests that they be handled with care. Cal also finds himself faced with the guilt and sadness of the old man, which lends a heavy air of melancholy to this particular story.
Steve Niles teams up with artist Scott Morse (comic artist & Pixar designer) and it works beautifully. Criminal Macabre has always been one of my favorite series from Niles, but this one has a real touch of emotion to it that I found gave it real depth. Cal McDonald is a gruff, rough edged character with many personal flaws and The Iron Spirit really touched on those while at the same time shining light on his empathetic, softer side.
Criminal Macabre, The Iron Spirit is a must have addition to your collection if you’re an established fan and a great starter story if you’re curious to dip your toes in to the adventures of Cal McDonald. Steve Niles is a fantastic, creative writer who never puts out something less than top quality and his Criminal Macabre books have utilized the talents of several artists over the years, this one being no exception. I definitely recommend picking up The Iron Spirit, which is available now, from Dark Horse Comics.
It’s another two-fer review, readers!
Axe Cop: President of the World, Part 2
If you are a regular reader, you’ll know I am already an Axe Cop fan. President of the World delivers all the strange, fresh fun and weirdness that makes Axe Cop so entertaining. It’s interesting, though–remember when I interviewed Ethan Nicholle, and asked him what he predicted would change about Axe Cop once his little brother starts getting older? I noticed two things right away about President of the World that are significantly different than older Axe Cop issues: one is, Axe Cop actually has a female best friend (she’s “one of the only girls he [does] not think of as dumb”). And she’s pretty cool, too–though she appears so briefly in this story, I’d like to see more of what the Water Queen can do.
The other most significant difference in this recent Axe Cop might just be me, but it strikes me that this issue is much more violent than previous stories. It’s, well…kind of dark in some places. The bad guys really are working with complex psychology, and there’s lots of mass devastation, too. This is a good thing–I think the more Axe Cop evolves, the more compelling it will continue to be.
Also, it’s really cool to have Axe Cop in color.
Star Trek TNG/Dr. Who Crossover, Assimilation2 #4
Wil Wheaton is right when he shares memories of the future that Star Trek TNG is quite talk-y. This could make for a very static, text-heavy comic, even with the eccentric action of the Doctor thrown in. However, the almost-Impressionist style of art in this comic makes for much emotion and movement in every frame, even just in discussion scenes. The painterly style with its rich jewel-toned color and broad brush strokes is lovely to look at.
About the premise: does the idea of the Borg and the Cybermen teaming up terrify the bejeezus out of you as much as it does me? Also: duh, of course Guinan and the Doctor are sort of a breed alike. Actually, I’m now convinced Guinan is actually a Time Lady.
This issue is sort of a detective story, in that the crew and company are investigating what happened down on a planet between the inhabitants, the Borg and the Cybermen. So we do the classic away team and go investigate. It’s got the Star Trek and the Doctor Who tropes I want as a reader, along with the novelty of the mashup, and the story rolls along like a good episode of either. I found myself hoping Amy’s red hair didn’t make her a redshirt.
Really, when I first heard that they were going to do a comics mashup with Dr. Who and Star Trek, I thought, “Why hasn’t that happened before?” This is delivering.
I recommend both of these comics, highly. ~Prof. Jenn